Learning from Old-School Essentials
I am currently working on translating part of Gavin Norman’s Old-School Essentials into French. I wasn’t aware when I starting writing this, but OSE is actually on Kickstarter right now! Let me tell you about it and explore some of the reasons why it is such an excellent game for ‘old school’ play, and particularly as a team building exercise.

A short history lesson
If you don’t delve the same internet dungeons as I do, you may not now about OSE (formerly BX Essentials) : it is a masterful rewriting of one of the earliest editions of Dungeons & Dragons. It was released in 1981 as two sold-as-introductory-yet-sufficient-for-a-lifetime boxed sets, the Basic and Expert boxes. These were the work of Tom Moldvay and David ‘Zeb’ Cook, who followed on the steps of the good doctor Holmes and his blue Basic box (another fascinating story – look it up or leave a comment and I’ll tell you). This edition is often called Basic / Expert, B/X Dungeons & Dragons, or sometimes Moldvay D&D (Tom and Dave collaborated on both boxes, but they each got the credits on one of them – and we seem to only remember the author of the Basic game).
Things we can learn from B/X D&D and OSE
I’ve used BX Essentials as a reference for my lunch break D&D sessions in the office since the beginning, and I have had many an occasion to swoon over the amazing work Gavin has done. Old-School Essentials takes it one step further with better organisation and even more clarified layout. There is a lot of learn from B/X D&D and a few more to learn from Old-School Essentials.